Friday, 6 December 2024

Python Programming For Absolutely Beginners On Visual Realities ("VR") (An Essential programming pro, Cold Craft , Digital Mastery, Tech, and Security Book 5)

 



Python Programming For Absolutely Beginners On Visual Realities

"Python Programming for Absolute Beginners on VR" is a comprehensive guide to building immersive Virtual Reality (VR) experiences using Python. This book provides a thorough introduction to Python programming and its application in VR development, covering VR fundamentals, Python basics, and advanced VR techniques. The book "Python Programming For Absolutely Beginners On Visual Realities (VR)" explores the integration of Python programming with virtual reality (VR) technologies. It is designed to guide beginners through the basics of programming while focusing on VR's immersive and interactive applications.

Key Features:

Introduction to VR and its applications

Python basics for beginners

VR development frameworks and libraries (A-Frame, PyOpenGL, etc.)

3D modeling and animation

VR interaction and controller design

Advanced VR techniques: physics, collision detection, and audio

Real-world VR projects and case studies

Cross-platform development for Oculus, Vive, and Daydream

Target Audience:

Absolute beginners in programming and VR development

Students pursuing computer science, game development, or related fields

Professionals seeking to transition into VR development

Hobbyists and enthusiasts interested in VR and Python

Educators teaching VR and Python courses

Chapter Outline:

Part 1: Python Fundamentals

Introduction to Python programming

Variables, data types, and operators

Control structures and functions

Object-Oriented Programming (OOP) concepts

Part 2: VR Development Essentials

Introduction to VR and its history

VR hardware and software overview

Setting up a VR development environment

VR development frameworks and libraries

Part 3: Advanced VR Techniques

3D modeling and animation

VR interaction and controller design

Physics and collision detection

Audio and sound design

Part 4: Real-World VR Projects

Building a VR game with A-Frame

Creating a VR experience with PyOpenGL

Real-world VR case studies and applications

Conclusion:

"Python Programming for Absolute Beginners on VR" provides a comprehensive foundation for building immersive VR experiences. By mastering the concepts and techniques presented in this book, readers will be equipped to create stunning VR applications.

Hard Copy: Python Programming For Absolutely Beginners On Visual Realities ("VR") (An Essential programming pro, Cold Craft , Digital Mastery, Tech, and Security Book 5)


Kindle: Python Programming For Absolutely Beginners On Visual Realities ("VR") (An Essential programming pro, Cold Craft , Digital Mastery, Tech, and Security Book 5)


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